Sega Dreamcast Console - Sega Dreamcast [Pre-Owned] Consoles SEGA
Sega Dreamcast Console - Sega Dreamcast [Pre-Owned] Consoles SEGA
Sega Dreamcast Console - Sega Dreamcast [Pre-Owned] Consoles SEGA
Sega Dreamcast Console - Sega Dreamcast [Pre-Owned] Consoles SEGA
Sega Dreamcast Console - Sega Dreamcast [Pre-Owned] Consoles SEGA
Sega Dreamcast Console - Sega Dreamcast [Pre-Owned] Consoles SEGA

Sega Dreamcast Console - Sega Dreamcast [Pre-Owned]

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Available for pickup
In stock at J&L Game NYC | Usually ready in 2 hours

In stock at J&L Game NYC

Sega Dreamcast Console - Sega Dreamcast [Pre-Owned]

Available for pickup

J&L Game NYC

Usually ready in 2 hours

1026 Avenue of The Americas
Store Front
New York NY 10018
United States

+12122333399

Features:

  • Contains: Gray Dreamcast unit,  controller, power cable, and AV cable.

Brand: SEGA

The Dreamcast is a small, white box with aesthetics designed to appeal to a wide-ranging audience. It was envisioned as an "128-bit" "super console", designed to leapfrog "32-bit" and "64-bit" contemporaries in the form of the PlayStation and Nintendo 64, respectively (although from a technical standpoint, its main processor deals in 32-bit or 64-bit instructions, with the 128-bit figure coming from the graphics hardware). Incidentally the Dreamcast was the last home console to use "bits" as a selling point, with processing capabilities now typically measured in other ways. Taking design cues from the Nintendo 64 and the Sega Saturn, the Dreamcast contains four control ports, a removable modem, disc drive and an extension port (as well as the expected AV and power inputs). It is not backwards compatible with any prior Sega hardware or software (although its controller derives from the Saturn's 3D Control Pad), and operates in much the same way as the Saturn (and PlayStation) does, with a configurable settings and memory management accessed through a BIOS screen. The Dreamcast uses a proprietary format of storage called GD-ROMs for games in order to circumvent software piracy, a strategy that ultimately backfired when the first run of discs had a high rate of defects. The format was also cracked fairly quickly (and in some cases, the pirated games were released before the legitimate versions). Sega largely had themselves to blame for the high levels of Dreamcast piracy—their use of the GD-ROM format was completely undermined by the console's support for the Mil-CD format, which allowed the console to boot from a standard CD-R. Mil-CD support was removed from the final Dreamcast revisions toward the end of the console's life.

※ Please note our prices on our website jnlgame.com may be different from our store prices. All prices and availability are subject to change without prior notice, at the sole discretion of J&L Game Inc. Product images for Pre-Order and NEW Video Games, Consoles, and Accessories are stock photos and may differ from what are available upon release. Product images for Pre-Owned Video Games, Consoles and, Accessories are for illustrative purposes only, and may different from what are available at the time of order fulfillment. If you would like to see actual photo or box art of the game, please feel free to contact us for more photos prior purchase. Thank you for your understanding.

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